Overlook
posted by me on 2018.07.21, under Processing
21:
Combining some techniques from the previous posts on shaders, here’s the render of an audio reactive application which I used for a video of “Overlook”, a track of my musical alter ego
The code uses vertex and fragment shaders to create a glitchy environment which reacts to the audio in real time.
The track “Overlook” is available for listening here