Overlook

posted by on 2018.07.21, under Processing
21:

Combining some techniques from the previous posts on shaders, here’s the render of an audio reactive application which I used for a video of “Overlook”, a track of my musical alter ego

The code uses vertex and fragment shaders to create a glitchy environment which reacts to the audio in real time.
The track “Overlook” is available for listening here

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