Wind Chimes

posted by on 2013.06.23, under Supercollider

It has been a while, but I have been busy with a new work to be released in July, and recently I have spent some time fiddleing with Reaktor, which I have to say is quite good fun.
So, here’s something very simple and a classic in generative music, i.e. a wind chimes generator. I have decided to use only one graph synth in Supercollider (everything happens at “server side”), using a geiger generator (Dust) with varying density as a master clock, and a Demand Ugen as pitch selector. There is also a bit of FM synthesis, which is a nice way to get “tubular” type of sounds in this case. Finally, some delay and reverb.

    var pitch,env,density,scale,root,sig,mod,trig,pan,volenv;,80,20),1,doneAction:2);,2.5);;,0,Drand([72,60,48,36],inf));,0.4,trig);

Here’s how it sounds

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